A Nested Hierarchy of Designed Objects
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Over on Peaceful Science they are asking for examples for design yielding a nested hierarchy. This is funny because they have never shown that they understand the concept. Universal common descent via gradual processes could never produce a nested hierarchy. There would be too many transitional forms blurring the lines of distinction. That and the fact traits can be lost which would make a descendent appear to be an ancestor.
I would love to see them present a nested hierarchy produced by blind and mindless processes. They never will. However, in "Evolution: A Theory in Crisis" Dr Michael Denton started one for designed/ manmade objects under the title of "Transport".
Under the "Transport" Kingdom you would have the Phyla- Land, Water, Air, and Hybrids.
Under the Land Phylum you would have the classes: Surface; underground; hybrids. Each of those would have Orders pertaining to engine type: diesel; steam; electric; petrol; hybrids. The families would be the different variations- trucks; cars; etc. And so on until you come to the specific cars.
Under the "Water" Phylum you would have the Classes: surface; submarine; hybrids
Under the "Air" Phylum you would have the Classes: fixed wing; helicopter; hybrids
So from there you just keep adding the criteria to fill out the rest of your nested hierarchy.
Over on Peaceful Science they are asking for examples for design yielding a nested hierarchy. This is funny because they have never shown that they understand the concept. Universal common descent via gradual processes could never produce a nested hierarchy. There would be too many transitional forms blurring the lines of distinction. That and the fact traits can be lost which would make a descendent appear to be an ancestor.
I would love to see them present a nested hierarchy produced by blind and mindless processes. They never will. However, in "Evolution: A Theory in Crisis" Dr Michael Denton started one for designed/ manmade objects under the title of "Transport".
Under the "Transport" Kingdom you would have the Phyla- Land, Water, Air, and Hybrids.
Under the Land Phylum you would have the classes: Surface; underground; hybrids. Each of those would have Orders pertaining to engine type: diesel; steam; electric; petrol; hybrids. The families would be the different variations- trucks; cars; etc. And so on until you come to the specific cars.
Under the "Water" Phylum you would have the Classes: surface; submarine; hybrids
Under the "Air" Phylum you would have the Classes: fixed wing; helicopter; hybrids
So from there you just keep adding the criteria to fill out the rest of your nested hierarchy.
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